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  • DraftKings_CM

    • DraftKings Representative

    On behalf of DraftKings, we are proud to announce our newly created Community team. Our group was formed to listen, engage, and advocate for the player community at large while championing our industry leading commitment to a world class game experience. We are here to represent your feedback inside the walls of DraftKings, because your ideas can help us deliver an increasingly better experience for all players. You can read our introductory post here: https://rotogrinders.com/threads/draftkings-cm-is-now-on-rotogrinders-2496208

    Now it’s your chance – what would you like to know? Do you have a suggestion you would like to share? We will do our best to answer all honest and respectful questions you post in this thread, in turn we hope to help players like you have a better understanding of how the world’s largest fantasy sports ecosystem works. Please allow us some time before responding to your questions and comments, you deserve well thought out answers – and that takes time.

    - DraftKings Community Team

  • Hyak420

    I just saw on the news that the Draft Kings sports betting room is opening on Friday at noon at Del Lago resort here in western NY. Is sports betting now legal in NY and on the DK app?

  • DraftKings_CM

    • DraftKings Representative

    @Hyak420 said...

    I just saw on the news that the Draft Kings sports betting room is opening on Friday at noon at Del Lago resort here in western NY. Is sports betting now legal in NY and on the DK app?

    It is true that the DraftKings retail Sportsbook at Del Lago Casino Resort is scheduled open this Friday. Located just outside of Syracuse, this will be our third retail location and first in the great State of New York.

    At this time online sportsbook is not available in New York, if that changes in the future then we will have something to talk about!

    - DraftKings Community Team

  • Hyak420

    @DraftKings_CM said...

    It is true that the DraftKings retail Sportsbook at Del Lago Casino Resort is scheduled open this Friday. Located just outside of Syracuse, this will be our third retail location and first in the great State of New York.

    At this time online sportsbook is not available in New York, if that changes in the future then we will have something to talk about!

    - DraftKings Community Team

    Thanks for the clarification, cheers!

  • JoelHD82

    Draftkings I know mobile isn’t allowed in NY currently, but will the odds at Del Lago be the same odds that can be viewed on the sportsbook app?

  • rvnfn77

    How soon until the live final will be announced?

  • DraftKings_CM

    • DraftKings Representative

    Draftkings I know mobile isn’t allowed in NY currently, but will the odds at Del Lago be the same odds that can be viewed on the sportsbook app?

    Yes, the DraftKings Sportsbook at Del Lago will offer the same lines available in our DraftKings Sportsbook mobile app/web experience.

    How soon until the live final will be announced?

    VERY SOON!

    We are POSITIVE that this year’s FFWC live final will be the biggest and best received ever!

    - DraftKings Community Team

  • jriddell

    What was the thought process behind the NFL achievements? There are three (Big Play Beast, Donut Shop, Bargain Hunter) that essentially rely on luck. I enjoyed the achievements that rewarded playing the different types of games offered (Tiers/Showdown/In-Game Showdown, etc) along with ones that rewarded value to increase my desire to put in multiple entries into GPPs. Only the Touchdown Machine achievement rewards volume entries.

    I am sure this has to do with NFL being the most popular sport and not needing to have valuable achievements to entice players to play. I am disappointed in the offerings this year though and hope it improves for NBA season.

  • Smallchimp

    @jriddell said...

    What was the thought process behind the NFL achievements? There are three (Big Play Beast, Donut Shop, Bargain Hunter) that essentially rely on luck. I enjoyed the achievements that rewarded playing the different types of games offered (Tiers/Showdown/In-Game Showdown, etc) along with ones that rewarded value to increase my desire to put in multiple entries into GPPs. Only the Touchdown Machine achievement rewards volume entries.

    I am sure this has to do with NFL being the most popular sport and not needing to have valuable achievements to entice players to play. I am disappointed in the offerings this year though and hope it improves for NBA season.

    NBA achievements will probably be a lot more juicy because there’s a lot less casual interest 3 months into the season but these achievements really don’t feel like they’ll be fun. When it comes down to needing extreme volume and luck to get these low-probability achievements, you’ll probably have more people that’ll give up on them than feel motivated to add that extra entry or two. As “boring” as volume achievements are, they’re a much more accessible bar to reach.

  • TheRealJosh5

    NBA, MLB achievements have been fun this past year. NFL one this season is pretty lame.

  • DraftKings_CM

    • DraftKings Representative

    What was the thought process behind the NFL achievements? There are three (Big Play Beast, Donut Shop, Bargain Hunter) that essentially rely on luck. I enjoyed the achievements that rewarded playing the different types of games offered (Tiers/Showdown/In-Game Showdown, etc) along with ones that rewarded value to increase my desire to put in multiple entries into GPPs. Only the Touchdown Machine achievement rewards volume entries.
    I am sure this has to do with NFL being the most popular sport and not needing to have valuable achievements to entice players to play. I am disappointed in the offerings this year though and hope it improves for NBA season.

    Achievements are designed to appeal to all players to give back and reward them for remaining active and engaged in the DraftKings DFS ecosystem. The milestones allow the Achievements to appeal to the needs of casual and extremely active players alike, providing a little something for everyone in a fair and equitable manner.

    You said you like Achievements that encourage you to play different types of games offered. Completing the Fantasy Football Ironman Achievement requires you to play all 48 Days, which means some non-classic contests may need to be included – Showdown contests will help make that easier. We also want you to know that we debated offering an Achievement for In-Game Showdown, but this innovative new format is not yet available in all states. Maybe in the future… time will tell!

    NBA, MLB achievements have been fun this past year. NFL one this season is pretty lame.

    NFL is 17 weeks, therefore the Achievements are scaled accordingly. NBA is a long season, and the Achievements that can be earned are reflected in the fact that there are more games. As a point of reference, the most recent NBA Iron Man was more that 3x more rewarding than the NFL Iron Man. Seems logical to us – players are rewarded more when they play more.

    - DraftKings Community Team

  • Smallchimp

    @DraftKings_CM said...

    Achievements are designed to appeal to all players to give back and reward them for remaining active and engaged in the DraftKings DFS ecosystem. The milestones allow the Achievements to appeal to the needs of casual and extremely active players alike, providing a little something for everyone in a fair and equitable manner.

    I feel like the level of activity can be reflected in volume achievements. If you need x amount of passing yards for each milestone, players that play more will be able to reach the deepest milestones while players that play less won’t reach as far. The “meh” part of the achievements like Big Play Beast, Donut Shop, and Bargain Hunter is that they aren’t something you can really work towards if you don’t hit the specific guideline. If you need something like 2000 TDs, every TD along the way counts. If you need players to have 90 yard plays, it’s a binary outcome. Either you hit it or you don’t. If I maxed out a 150 entry contest and no player had that specific outcome, my volume of play wouldn’t be reflected by achievements. Which kinda stinks. “Volume” achievements should be things that you have more completion for more volume, not just more chances to hit a specific rare outcome.

  • escot4

    • x2

      $2M Prize Winner

    • 2016 DraftKings FFWC Champion

    @Smallchimp said...

    I feel like the level of activity can be reflected in volume achievements. If you need x amount of passing yards for each milestone, players that play more will be able to reach the deepest milestones while players that play less won’t reach as far. The “meh” part of the achievements like Big Play Beast, Donut Shop, and Bargain Hunter is that they aren’t something you can really work towards if you don’t hit the specific guideline. If you need something like 2000 TDs, every TD along the way counts. If you need players to have 90 yard plays, it’s a binary outcome. Either you hit it or you don’t. If I maxed out a 150 entry contest and no player had that specific outcome, my volume of play wouldn’t be reflected by achievements. Which kinda stinks. “Volume” achievements should be things that you have more completion for more volume, not just more chances to hit a specific rare outcome.

    Totally agree. These achievements aren’t motivating me to play more, but volume stats do a better job. There’s still time to change it though. The more people who comment on it the better chance of a change I would think.

  • rannas23

    I agree with smallchimp also…should be more statistical volume based such as touchdowns, rushing yards, receiving yards, receptions…..these are the actions we enjoy watching on gameday and can be correlated to achievements at the same time. In fact I wish there were more in the other sports, golf would love to see an Eagle achievement to go with your birdie achievements….don’t take away your birdie achievements though. MLB what about hits or runs or even throw in a pitcher achievement for strikeouts or wins. I think these kind of achievements keeps people interested.

  • Clivene09

    I was looking forward to seeing what this years NFL achievements would be, and figure out my course of attack for them. Honestly, what I see has reversed my direction, and I am not even going to give them more than the rare check in to see if there are any to collect. I don’t think I will even concern myself with the Ironman achievement as the reward does seem worth it to me to enter contests I would normally skip. So I will probably just treat DK the same way I do FD and not even give much consideration to it’s loyalty program.

  • texasboss302

    NFL rewards for this season seem lame and not worth playing for.

  • Smallchimp

    @escot4 said...

    Totally agree. These achievements aren’t motivating me to play more, but volume stats do a better job. There’s still time to change it though. The more people who comment on it the better chance of a change I would think.

    Yup. Knowing that I need 10000 yards to meet a milestone is going to make me want to max out a few contests so I know that I’ll hit the threshold. Trying to bink a 90+ yard play or get a defense that shuts out its opponent makes me have the “eh, if it happens it happens” attitude because I know that volume of play isn’t being awarded; luck is. And not to mention the Bargain Hunter is nearly entirely slate dependent—if there’s not a high end value play, you won’t be able to work towards it. Yardage, points scored, receptions, rushes, etc. are things that you can actually grind out.

  • rvnfn77

    Still no Live Final announced?

  • ryanprzy

    @DraftKings_CM said...

    Touchdown Machine: Total touchdowns recorded in paid entries

    This one bothers me. After you put up 250 TDs in paid entries, CONGRATULATIONS, your reward is… four cents!!!

    Why is this even on there?

  • TheRealJosh5

    statistical volume based such as touchdowns, yards ect are what we should be getting. The h2h challenge is dumb, so now we are going to get spammed by random people every day asking to play h2h’s, sure we can block them but you can only block so many people. And I wouldn’t expect 25k in crowns for completing 17 weeks.

  • Smallchimp

    @TheRealJosh5 said...

    statistical volume based such as touchdowns, yards ect are what we should be getting

    Yup. Play more, earn more. Not play more, more chances. I’m already playing more NFL lineups because I want more chances to make money. If I go 0/100 or whatever, I want to know I’m getting 100 lineups worth of progress towards achievements. The typical user isn’t going to stumble on ridiculous volume achievement tiers, so it shouldn’t be an issue of giving too much away or something.

  • JaBr

    Seriously?
    Unique Head-to-Head contests – this one sucks
    Shut-out is fine
    Bargain is fine OR 90+ is fine

    Each sport seems to have a tough ‘luckbox’ achievement – PGA: ‘The Ace’ – MLB: ‘Mr. No-No’

    NFL seems to have 2 in ‘Bargain Hunter’ and ‘Big Play Beast’
    They must not consider ‘Bargain Hunter’ to be on the same level though, only paying out 350 for the 1st level. One would assume there will be more than the 1st level.

    No yardage – passing, rushing or receiving achievements
    250 TD’s for the 1st level seems pretty high actually compared to other sports.

    Pretty disappointing overall considering NFL is the biggest product and these achievements seem both less interesting and worthwhile compared to MLB or even PGA (Birdies, 6/6, Top-5’s, etc.).

  • Smallchimp

    NFL definitely needs the least motivation to get players to play, there’s the smallest “dog days” period out of the DFS sports. But still, achievements are good ways to keep smaller-time players shooting for the levels that they’re relatively close to

  • DraftKings_CM

    • DraftKings Representative

    We just completed our first year of DraftKings Achievements. When we first started, it was MLB only. Football 2018 was our second attempt at offering Achievements. As we enter the second season of Football Achievements, we would like to take this opportunity to fully admit that we are still learning what the best Achievements experiences are that cater to the needs of all players. We know that those of you who are grinders prefer volume based Achievements, and we also know that the more casual players want the ability to experience a fun sweat while firing away a handful of entries.

    There are a lot of good points mentioned below, we want you all to know that we are in fact listening and learning from the feedback you are providing. We are also listening to the feedback we are getting on social media and through our customer support channels. Each are key data points that we will consider as the team continues to evolve Achievements for NFL as well as all other sports. You have our ears, we hear everyone loud and clear and will work hard to make additional improvements in the future.

    I feel like the level of activity can be reflected in volume achievements. If you need x amount of passing yards for each milestone, players that play more will be able to reach the deepest milestones while players that play less won’t reach as far.

    Volume Achievements are an important part of our strategy, but it is not the only component – our research shows that we need Achievements that appeal to all players from all levels of engagement and experience. For example a player who enters 5 lineups a week might be incentivised to play 2-3x a week more frequently if they have a great Achievements experience.

    Our intention was to make NFL achievements more rewarding for a wider variety of players. We work hard to attract and retain new players every NFL season. One of the many tools we use to do this is an Achievements program that is within reach, while still providing enticing rewards that the most enguaged players will also find great benefit.

    The “meh” part of the achievements like Big Play Beast, Donut Shop, and Bargain Hunter is that they aren’t something you can really work towards if you don’t hit the specific guideline.
    bq. “Volume” achievements should be things that you have more completion for more volume, not just more chances to hit a specific rare outcome.

    The three Achievements you describe are considered “RARE”, as designated by the stripes on the sides of the icon as you can see shown below. Rare Achievements are intended to be fun sweats similar to the Hat Trick or Hole in One Achievements we previously offered for NHL and PGA with great success. We see RARE Achievements as a great way to embrace a little luck within our skillful contests. Consider Rare Achievements to be icing on the cake if you happen to bink, we did not intend for them to be chased after – they are fun, casual rewards that are one and done opportunities – without milestones.

    From our perspective, this has been a good learning experience. We will look to better communicate the purpose of any Rare Achievements in the future. We see in hindsight from the feedback here and elsewhere that we could have done a better job communicating what a RARE Achievement is, we will keep this learning experience in mind in the future.

    Totally agree. These achievements aren’t motivating me to play more, but volume stats do a better job. There’s still time to change it though. The more people who comment on it the better chance of a change I would think.

    What makes you assume we are done with NFL Achievements for the season? In the middle of the summer we added an extra set of Achievements for MLB called the HomeRun Hunt to reward players even more for their play. That was the second season we offered MLB Achievements, and this will be the second season we offer NFL Achievements! #ThinkBigPicture

    should be more statistical volume based such as touchdowns, rushing yards, receiving yards, receptions…..these are the actions we enjoy watching on gameday and can be correlated to achievements at the same time.

    We offer the Touchdown Machine, where you are rewarded for total touchdowns recorded in paid entries. Your point is not being ignored however, and it is something we continue to review for possible inclusion in the future.

    I was looking forward to seeing what this years NFL achievements would be, and figure out my course of attack for them. Honestly, what I see has reversed my direction, and I am not even going to give them more than the rare check in to see if there are any to collect.

    In some ways, this is the type of experience we were aiming for. If you are an active player, then you shouldn’t have to plan your attack – you are automatically rewarded for your play. Football season is just 17 weeks, it’s a sport that attracts new players every year to DraftKings. We want these new players to feel welcomed right away and to not have to sweat every aspect of Achievements daily. On the other hand, we do see your point and will strive to find more balance in the future.

    Yup. Knowing that I need 10000 yards to meet a milestone is going to make me want to max out a few contests so I know that I’ll hit the threshold. Trying to bink a 90+ yard play or get a defense that shuts out its opponent makes me have the “eh, if it happens, it happens” attitude because I know that volume of play isn’t being awarded; luck is.

    the Bargain Hunter is nearly entirely slate dependent—if there’s not a high end value play, you won’t be able to work towards it.

    We have encountered a lot of feedback from customers who have asked for more fun Achievements. That’s why we added the Big Play Beast and the two other Rare achievements, they are fun props to sweat. For those of you who are looking to put in volume, we have the Ironman, the Weekly Sweat, the Gridiron Guru, the Sunday Night Sweat and the Social Butterfly.

    This one bothers me. After you put up 250 TDs in paid entries, CONGRATULATIONS, your reward is… four cents!!!
    Why is this even on there?

    The Touchdown Machine’s 1st milestone pays out 25 crowns, while the 12th milestone rewards you with 50,000 Crowns. The 1st milestone is fairly easy to achieve for most active players, it’s just a small pit stop on the way to the 12th milestone.

    Pretty disappointing overall considering NFL is the biggest product and these achievements seem both less interesting and worthwhile compared to MLB or even PGA

    Football is without a doubt our biggest sport, it brings in a tremendous number of new players every year. It is in our best interest – and yours we hope – to retain these new players as we introduce them to NBA, NHL, and every other sport offered by DraftKings. We would like the first experience for these more casual players to be a positive one, as a result we tend to offer Achievement goals that are easier to obtain and priced accordingly. Keep in mind the total count of possible games are greatly reduced for NFL, it’s a 17 week season vs MLB’s half year or 8 months for NBA season.

    Make it Reign!

    - DraftKings Community Team

  • DraftKings_CM

    • DraftKings Representative

    We would like to take this opportunity to share our behind the scenes thoughts and plans. Just moments before the NFL Achievements went live, a decision was made to scrap two of the key Achievements because we could not offer them in all states where DFS can be played.

    We had two options. We could have delayed releasing NFL Achievements while our team works to build a solution, or we could release NFL Achievements immediately as planned. The team chose the second option, we felt it would be the right thing to do for the good of the players.

    As a side effect of our unintended change in plans, we intend to add in another Achievement that is volume based in the near future, possibly right after the NFL season starts.

    In addition, we also have plans for a mid-season set of extra Achievements, similar to what we offered for MLB this summer.

    At DK we really do strive to do the right thing, when the season is over and you look back we think you will love what we have planned for Football fans!

    Make it Reign!

    - DraftKings Community Team

  • escot4

    • x2

      $2M Prize Winner

    • 2016 DraftKings FFWC Champion

    I appreciate the thorough explanation. Also liking that there will be more.

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