INDUSTRY FORUM

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  • DraftKings_CM

    • DraftKings Representative

    After a lengthy amount of time spent sourcing research insights from the community to improve our DFS Soccer experience, we’re excited to announce key scoring improvements that will be rolling out effective August 3. The Soccer rules page has been updated to reflect the changes: https://www.draftkings.com/help/rules/soc

    Showdown Scoring Changes

    • Captain position added: Draft a captain to lead your fantasy lineup. Captains cost 1.5x salary, while scoring 1.5x fantasy points.
    • Scoring standardizations: Showdown scoring is now aligned with classic scoring for easier play across game styles.
    • To simplify gameplay between Classic and Showdown, we’ve removed positional-based scoring for goals & assists
    • Remove missed penalty kick deduction: You won’t be penalized if a player in your lineup misses a PK

    Classic Changes

    • New stat categories: Just as you would in Showdown mode, you can now earn points for assisted shot, accurate pass, shootout goals, misses and saves (assisted shot is a final pass from which a shot on goal is taken. accurate pass is an intentionally played ball from one player to another.)
    • Point reduction for Crosses: Every Cross will get you .7 points instead of .75 points
    • Remove Missed Penalty Kick deduction: You won’t be penalized if a player in your lineup misses a PK

    Overall Changes

    • Assisted Shot is now worth +1 across both game types
    • Accurate Pass is now worth +0.02 across both game types

    As always, DraftKings is committed to a continued effort of evaluating changes in order to change the game and improve the experience for all of our users.

    - DraftKings Community Team

  • Bigo1

    A massive missed opportunity to change the goal keeper scoring system imo

  • Guizzy

    @Bigo1 said...

    A massive missed opportunity to change the goal keeper scoring system imo

    What would you like changing/adding?

    Out of interest.

  • DraftKings_CM

    • DraftKings Representative

    @Bigo1 said...

    A massive missed opportunity to change the goal keeper scoring system imo

    We have not ignored the Goal Keeper!

    Data from the improvements we announced today will help us to define what to do with Goal Keepers in the future. One step at a time, our goal (pun intended) is to make the right improvements that will benefit the game experience today, while monitoring for changes to be made in the future. In all of our modeling and testing, it didn’t make sense to modify scoring for the Goal Keeper at the same time as the other many improvements we made – all in due time!

    - DraftKings Community Team

  • TheAnswer

    • 2019 Blogger of the Month

    • x3

      2017 Blogger of the Month

    @DraftKings_CM said...

    We have not ignored the Goal Keeper!

    Data from the improvements we announced today will help us to define what to do with Goal Keepers in the future. One step at a time, our goal (pun intended) is to make the right improvements that will benefit the game experience today, while monitoring for changes to be made in the future. In all of our modeling and testing, it didn’t make sense to modify scoring for the Goal Keeper at the same time as the other many improvements we made – all in due time!

    - DraftKings Community Team

    There wasn’t that many improvements. All you had to do with the GK at the very least was decrease the amount of points in one of the statistical categories (ie. cut saves or goals against by a point, or cut wins to 3 pts). I mean you cut 0.05 from crosses, yippee…

  • MotownGreek

    Great changes in my opinion. Looking forward to more DFS soccer starting next week!

  • Rasmus

    asdfasdfsdaf

  • JH822547

    What is the logic behind not penalising a missed PK? Who was crying out for that?

    One improvement I would like, post and update the clean sheet and win points for GKs and DEFs in-play rather than after the match.

    You manage to do it with NFL points conceded for D/ST

    If there is a good reason why you can’t do it just say and I will stop mentioning it.

  • skleni

    Are you planning to do some “Bundesliga” contests this year?

  • waffles2003

    I appreciate you trying to improve your product but I will still refuse to play Soccer on DK until you fix your payouts structure for soccer (and most other sports). Please don’t insert your “thanks for the feedback” template in your response, I have read it enough :)

  • sirrobert6

    • Blogger of the Month

    @JH822547 said...

    What is the logic behind not penalising a missed PK? Who was crying out for that?

    One improvement I would like, post and update the clean sheet and win points for GKs and DEFs in-play rather than after the match.

    You manage to do it with NFL points conceded for D/ST

    If there is a good reason why you can’t do it just say and I will stop mentioning it.

    With the intro of VR we should see at least a PK every second game, rather than maybe one per four (not real stats talking out of my @*s). They are probably anticipating more missed PKs and ppl crying about it.

  • sirrobert6

    • Blogger of the Month

    @waffles2003 said...

    I appreciate you trying to improve your product but I will still refuse to play Soccer on DK until you fix your payouts structure for soccer (and most other sports). Please don’t insert your “thanks for the feedback” template in your response, I have read it enough :)

    This. All of this.
    I’ll spend all my time on NFL, thanks. I can’t even suggest someone play this port on DK anymore.

  • DraftKings_CM

    • DraftKings Representative

    Great changes in my opinion. Looking forward to more DFS soccer starting next week!
    We are seeing a lot of positive responses across our customer support channels and the various communities we monitor, yet not everyone agrees as you can see from the responses in this thread. Overall, I think we can all agree that the improvements are good even though some players wish we included more changes.

    There are two classes of players that are not getting picked in dk soccer because they rarely deliver any value. Those are centre-backs and defensive midfielders. With the rules change the CBs are getting a marginal boost by 0.2-0.5 fpts points compared to offensive players while losing 1-2 fpts to offensive players for the shot assist change.
    The new soccer scoring makes the good plays (offensive) better and the bad plays (centre backs, def midfielders) even worse.
    Why not making changes to the game that makes all players considerable for your lineup?
    Very well thought our response, we appreciate the time and thought you put into sharing your point of view.

    From our perspective we acknowledge that shots assisted devalues defenders a bit, yet we believe this factor will be outweighed by the following:
    1) standardizing Classic with Showdown, there are so many benefits to doing this that should help increase entries into contests which in turn will help us build bigger prize pools
    2) including stat categories that most players enjoy. Our research shows that we our users overwhelmingly enjoy tracking stat categories like assisted shots

    Keep in mind the improvements made are step one. The data we gain from the changes helps us make further improvements in the future. As the game evolves, so do we!

    Are you planning to do some “Bundesliga” contests this year?

    We try not to comment on what may occur in the future, let’s wait and see ;-)

    I appreciate you trying to improve your product but I will still refuse to play Soccer on DK until you fix your payouts structure for soccer (and most other sports). Please don’t insert your “thanks for the feedback” template in your response, I have read it enough :)

    The contest operations team is continuing to experiment with different structures, what you see today may not be what you encounter deeper into the season – the data we get from player engagement guides how the structures look. With that said, we can say with certainty that contest operations intends to run more deep payouts than in years past.

    PS: When was the last time anyone got a “thanks for the feedback” template responses from our posts in RG? We take the time needed to respond with accuracy on RG, no templates used!

    - DraftKings Community Team

  • StabiloBoss10

    GK scoring:
    what is the logic behind a GK getting a win bonus? It seems to be a carry over from NHL scoring but there are no similarities between a soccer GK and a hockey GK. You just copied the GK scoring template from NHL.

    is this correct or is there another justification for GK getting a win bonus?

  • DraftKings_CM

    • DraftKings Representative

    @StabiloBoss10 said...

    GK scoring: what is the logic behind a GK getting a win bonus? It seems to be a carry over from NHL scoring but there are no similarities between a soccer GK and a hockey GK. You just copied the GK scoring template from NHL.

    is this correct or is there another justification for GK getting a win bonus?

    As we discussed earlier in this thread, the scoring for Goalies has not changed. The GK Win Bonus existed prior to the recent scoring improvements, it is not a carryover from NHL scoring.

    - DraftKings Community Team

  • Stewburtx8

    • 2012 FanDuel WFBC Finalist

    @Rasmus said...

    There are two classes of players that are not getting picked in dk soccer because they rarely deliver any value. Those are centre-backs and defensive midfielders. With the rules change the CBs are getting a marginal boost by 0.2-0.5 fpts points compared to offensive players while losing 1-2 fpts to offensive players for the shot assist change.
    The new soccer scoring makes the good plays (offensive) better and the bad plays (centre backs, def midfielders) even worse.
    Why not making changes to the game that makes all players considerable for your lineup?

    Fantasy sports are never going to be like the actual game and that is OK. We do not draft offensive lineman in the NFL. Most leagues do not use individual defensive players in NFL either. Everyone is fine with that. For DFS soccer, attackers/goal scorers are always going to be the most valuable at least for upside. For a high floor, set piece takers/crossers/some high volume shooters are best. BUT if pricing is strong, you do often need to roster a defensive midfielder or center back to properly construct the rest of your roster.

    For me, these changes are kind of meh. It doesn’t seem to make a huge impact on the game play. It seems DraftKings focused more on having universal scoring for the Classic slate and Showdown slate. I guess for casual players this makes sense to avoid confusion. But I think there are certainly stats that worked better for Showdown and some that work better for Classic. I didn’t think the scoring needed to be exactly the same. I think the 0.02 points for accurate passes is stupid, but again, the highest volume passers complete 50-70 passes per game, so you are not getting many points from that anyways.

    Goalkeeper scoring is the thing people complained most about yet DraftKings has ignored that so far. Strange decision.

    Completely agree that I would play A LOT more volume if they would fix the payout structures. BUT that is a problem across all DFS sports on DK and they refuse to change it. It’s all about filling contests short term versus having the best long term outlook for both the player and company in regards to DFS.

  • Stewburtx8

    • 2012 FanDuel WFBC Finalist

    @JH822547 said...

    What is the logic behind not penalising a missed PK? Who was crying out for that?

    My guess is just that a missed PK is already very harsh. You essentially are losing 10 or 11 points when they do not score. So do we need to take away 3-4 points that they already accrued up until they missed the PK? I was crying for the change there but it does not bother me. I can see the argument for removing it.

  • JH822547

    sirrobert, you’d probably feel different about GPP structure if you actually won one once in a while, unfortunately you just full on suck.

  • Yeoman

    @sirrobert6 said...

    With the intro of VR we should see at least a PK every second game, rather than maybe one per four (not real stats talking out of my @*s).

    When the Bundesliga instituted VAR, penalties for the season went from 97 to 88.

  • sirrobert6

    • Blogger of the Month

    @JH822547 said...

    sirrobert, you’d probably feel different about GPP structure if you actually won one once in a while, unfortunately you just full on suck.

    Is that even necessary? What did I even do to you?
    I have won. What’s your problem?

  • sirrobert6

    • Blogger of the Month

    @Yeoman said...

    When the Bundesliga instituted VAR, penalties for the season went from 97 to 88.

    interesting! I thought it was pretty established with the increase in UCL and else last season.
    Is there more to compete with that, as in was that an outlier? That’s def interesting but I’d hold more weight if there were more leagues with the same result. Thanks tho.

  • JH822547

    @sirrobert6 said...

    Is that even necessary? What did I even do to you?
    I have won. What’s your problem?

    Just getting some bants started for the new season.

  • sirrobert6

    • Blogger of the Month

    @JH822547 said...

    Just getting some bants started for the new season.

    LOL Word, I thought you had a serious beef with me and was taken back. I see what you’re doing here.

    I see your full on suck and raise you a $3-5 h2h this weekend!

  • Yeoman

    @sirrobert6 said...

    interesting! I thought it was pretty established with the increase in UCL and else last season.
    Is there more to compete with that, as in was that an outlier? That’s def interesting but I’d hold more weight if there were more leagues with the same result. Thanks tho.

    The only thing I’m sure of is that the VAR giveth and the VAR taketh away.

    What determines how much of which, I don’t know. The first thing that comes to mind that would cause a drop is that diving is no longer rewarded, but I’ve never thought of the Bundesliga as a haven for diving—it seems worse in the UCL.

    A second thought is that maybe a lot of the extra penalties have been coming from missed handballs in the box? The Germans and Italians have always been extremely strict about handballs (everything’s intentional unless absolutely proven un) and maybe there aren’t so many to add.

  • Yeoman

    The scoring changes are affecting how I approach construction but they haven’t really changed how much I play.

    What has is the seemingly endless procession of 1- and 2-game slates at DK. Outside of EPL and UCL it’s all we seem to get. I’ll play those when there’s no option, like late in UCL or in the knockout stages of a tournament, but I’d far rather play a slate with some choices in it.

    There are 23 Europa League matches today, 21 of them start within a two-hour window. In the old days they’d divide that up into an early and late slate, take out some of the worst blowouts or more obscure matches (I wish they wouldn’t do the latter but it’s not really my point here) and at a minimum we’d have 5 matches per slate. Today we get a single slate with two matches, and a Wolves showdown. If I don’t play it it’s not because I have no interest in the EL. I looked forward to these Thursdays in the past.

    It’s as if they canned MLB in favor of two-game slates with the Yankees and Red Sox games every night, no doubt on the grounds that “no one knows anything about the other teams and they’re not interested.”

  • rausch180

    @Yeoman said...

    The scoring changes are affecting how I approach construction but they haven’t really changed how much I play.

    What has is the seemingly endless procession of 1- and 2-game slates at DK. Outside of EPL and UCL it’s all we seem to get. I’ll play those when there’s no option, like late in UCL or in the knockout stages of a tournament, but I’d far rather play a slate with some choices in it.

    There are 23 Europa League matches today, 21 of them start within a two-hour window. In the old days they’d divide that up into an early and late slate, take out some of the worst blowouts or more obscure matches (I wish they wouldn’t do the latter but it’s not really my point here) and at a minimum we’d have 5 matches per slate. Today we get a single slate with two matches, and a Wolves showdown. If I don’t play it it’s not because I have no interest in the EL. I looked forward to these Thursdays in the past.

    It’s as if they canned MLB in favor of two-game slates with the Yankees and Red Sox games every night, no doubt on the grounds that “no one knows anything about the other teams and they’re not interested.”

    Might be lack of available data feeds given it’s the qualifying stage still. I expect they’ll switch to the usual pick 5 games from early, 5 games from late once the group stage starts.

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