• DraftKings_CM

    • DraftKings Representative

    Our players have requested a single game format since we started. It is no secret that once we launched Showdown during NBA All Star Weekend, this game type has quickly grown in popularity.

    Some customers have also requested an additional strategy component, that is why we’ve been working to develop a new Showdown variant.

    We would like to invite you to play our private beta contest, Showdown: Captain Mode for tomorrow’s Golden State vs. New Orleans playoff game.

    The key feature of Showdown: Captain Mode is the addition of the Captain position, which costs 1.5x the salary but also earns 1.5x points. The addition of the Captain position in your roster will increase possible lineup combinations while also adding this new element of strategy.

    Here’s what you should know:

    • Private $5 entry, $10K prize pool Contest (link)
    • Rules & Scoring (link)
      • Rosters will include one (1) Captain and (5) Utility
      • Captain salaries will cost 1.5X, but you also earn 1.5X in fantasy points
      • Scoring is the same as existing/classic Showdown

    We will follow up with players for feedback after the beta contest is complete, or drop us a note here in this thread.

    Have fun playing Captain Mode RotoGrinders!

    - Steven & Christie, DK Community Team

  • mdumblewski

    • 229

      RG Overall Ranking

    • Ranked #4

      RG Tiered Ranking

    With MMA from my experience, you know way ahead of the lock to change that fighter out.

  • rannas23

    I honestly don’t play MMA much, but would like to play more…the only 2 times I’ve played…both times a fight or fighter got canceled at the last minute. In fact the very first time I played last year a fight got canceled and changed after lock. Luckily DK refunded everyone involved in that scenario. The other time a fighter was changed and it was like 5 minutes before lock. Maybe I just hit it at the wrong time but I’ve read on the MMA forum here for other times that others wish there was a better solution to late cancelations. Maybe I’ll give it a try again on the next bout if it’s not happening as much now.

  • YoungFischer

    I think it could also be interesting to allow for empty roster spots. It would give the user the option of loading up on something like 4-5 studs or spreading it out over 6 lesser players.

    It’s similar to the salary pro concept but instead of a flex salary cap it’s a flex roster requirement.

  • BUFUu2

    Our they running one tonight as well played the first night and didn’t play yesterday but I didn’t mind it and was kinda of fun….

  • DraftKings_CM

    • DraftKings Representative

    >>First bit of feedback from the sweat experience. I would have Ownership % for the Captain Spot & then ownership % for all other. Currently it shows cumulative ownership %‘s and it would be nice to see who the popular captains picks are.

    Great feedback Dan – good insight, we have shared your suggestion.

    >>Looks like the top 3 spots are a tie. And quite a few more in the top 20 are ties. Love that you’re trying new things, but like several of us mentioned above: I’m afraid having to pick someone at 1.5 times the price may very well restrict the number of unique entries. This will become more obvious in tournaments where there are only a handful of players you’d consider for the captain spot.

    Yes, it’s true that:

    • The top 3 spots were tied with all three players using the same lineup.
    • 6th place resulted in a funny coincidence, users jaltman2323 and dre87 won the same number of points, and they played two very different lineups.
    • Dre87 submitted the same lineup three times without any changes, that’s not something you see that often – lucky for Dre87 it worked out this time by tying his own entries 3/4 times. Weird coincidence, but it can happen.

    This is a good opportunity for us to point out that ties can and do naturally occur when playing our DFS contests. Showdown contests have a greater probability of ties occurring because there is just one game to roster, this is intentional and by design.

    Showdown: Captain Mode has roughly 6x the possible lineup combinations due to strategic use of the Captain position which reduces the probability of ties. Ties can and will still occur with Captain Mode, at a lesser frequency.

    >>I’m much more in favor of the 1.5X version than standard. It will NEVER be perfect in preventing ties with a limited number of players to choose from, but the top 4 lineups all had different players in the captain spot which I find interesting.

    Thank you for pointing out that ties cannot be prevented – we agree, it’s part of the game. Ties can be reduced, that’s what we are accomplishing with Captain Mode’s skillful addition of the Captain 1.5x position.

    - DraftKings Community Team

  • DraftKings_CM

    • DraftKings Representative

    >>DK thank you for trying to bring an added element to help with these small slates and showdowns to deal with ties. I still think though, the contests are way overloaded in field size with these types of contests. For example, I’m looking at the Cle and Tor showdown. Can we not half that contests size and make two contests…the fewer the field the less likely of drowning in ties across the board.

    Which CLE vs TOR contest are you discussing? While answering your question we have 7 Showdown contests ready to run on Monday evening with a field size of 100 or more, and over 50 Showdown contests ready to go across all field sizes. If you can be more specific, we may be able to provide some clarity.

    >>Also when its a short slate or showdown, can the multi entry not be dropped to 100, this would affect the ties too and how many different lineups that a person could be generated

    The probability of a tie is a factor of the total field size and the athletes scheduled to play that evening. Multi-entries would not increase the probability of a tie. Each entry is a unique occurance, it doesn’t matter if 150 entries are submitted by 150 individuals or 1 person. The probability of a tie remains the same. Does this help explain?

    >>Thanks again for listening to all our ideas and venting.

    Good news – you don’t need to vent, we always listen, you can count of that!

    If you share your opinions backed up with facts, it will help us review your suggestions more efficiently. Facts help us to help you better – with the right facts you can make a very convincing argument for anything.

    PS: Loved your post, means a lot to us that you care this much!

    - DraftKings Community Team

  • lpdev

    @DraftKings_CM said...

    The probability of a tie is a factor of the total field size and the athletes scheduled to play that evening. Multi-entries would not increase the probability of a tie. Each entry is a unique occurance, it doesn’t matter if 150 entries are submitted by 150 individuals or 1 person. The probability of a tie remains the same. Does this help explain?

    Perhaps if lineups are randomly selected. It’s a bit naive to think that the number of lineups allowed per user doesn’t impact the number of ties at all.

  • Zieg30

    • 2018 DraftKings FGWC Finalist

    Don’t higher max entry limits result in a decrease of the probability of a tie? Those entries are less likely to have the same lineup (unless a user is running trains). For example, if one user enters 150 lineups, that’s likely going to be 150 individual lineups. 150 lineups entered by 150 users will almost certainly have a greater chance of having a dupe or dupes.

  • rannas23

    Thanks for the response DK. My posts was on Saturday so I was referring to the Saturday night Showdown. The 2 main contests to choose from was from $100k prize pool to $12.5k prize pool. When looking at Saturday nights 20k to 1st Cle and Tor showdown with 11k entry field there were 19 ties to 1st. It went from $2373.69 to the next placement of $166.66. If you ranked 100 out of 11k entries you won $40. In my opinion the size of the entry field and max entries are a correlation to how many ties in a smaller slate like this, but more importantly how the winnings are distributed across the board because of the ties. If you compare that contests with a smaller field with smaller max entries, you will see fewer ties across the board at different rankings and a more diverse distribution of winnings to different players. That’s why I would like to see more smaller fields of 3k-5k entry field size with like 50-75 max entries in $20/$25/$33 ranges. I think these contests would have a decent prize pool and better distribution of winnings for players.

  • rannas23

    Just to specify what I mean by choose from in my above post….I don’t mean to do away with your big entry fields but give us a few more choices with similar prize pools but smaller fields….if that’s possible. I know you need to cater to all different types of customers and budgets. Think of the Lobby as your store and the more choices and different products you put out on the floor the better for the customer base. Give me a reason not to shop at Fanduel and other DFS contests sites. If you lose money on a certain product (contests) then I understand you have to discontinue it. That’s why I said before if your uncertain if a certain contests won’t fill with a pretty big prize pool tied to it then make it nonguaranteed. Every one that enters would know this up front then. I would like to see DK to continue to grow and we do appreciate you asking our feedback.

  • Truballer20

    Its hard to know wether to go big in the captain slot or go small

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