Inspired by the recent discussions about GPP structures, I created a webapp that attempts to simulate the long-term consequences of playing different contests for your bankroll. Check it out here:
It’s pretty minimal for now, and may not hold up to a lot of traffic, but please give it a shot. Let me know what you think. I haven’t yet put instructions into the app yet, so here they are:
1. Choose your contest (click a row of the table to select it)
2. Choose your Skill Percentile. This is the percentage of the field that you are better than (so, the default value of 80% means that your average lineup score is better than 80% of other players’ lineup scores). This just effects the averages.
3. Choose your Starting Bankroll (in $). This doesn’t effect your chances of any specific contest but will affect how long you stay in the black.
4. Click Simulate Contests.
5. Wait. Be patient. If it takes longer that means the sims are not going bust.
The app will run 20 simulations, ending each either at 3000 entries or when the bankroll gets below the contest entry fee.
Currently there is no multi-entry effects simulated. I will probably not add those in as this is not accurate enough that this it would make a difference.
I can add other contests. Post a direct link to any DK contest and I will add them when I get a chance.
Caveat: This is for informational purposes only. I am not responsible for any decisions you make as a result of the information provided. All simulations are probabilistic and any outcome is possible.