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  • Ryazan

    • x3

      2015 FanDuel WFFC Finalist

    • x2

      2015 FanDuel WFBC Finalist

    I want to begin this by pointing out that these 4 main issues, which some DFS players had problems with, are the reason the government got involved so suddenly and seemingly out of nowhere. However, it is very easy to ignore each and every one of these and still be a successful DFS player. Had people just kept focusing on themselves, their own teams, their own strategies, and their own research, then NONE of this would have happened. I can easily say that these issues did not affect me one bit, not when I was losing, not when I was winning.

    SCRIPTING – Scripting itself is just a time saving tool. Any of the pro’s that use scripts, they are using them after doing hours of analysis and research. It is not like people who use scripts just get on their computer, click a button, and BOOM they win all of your money. These people, I am sure, put in alot of hard work to come up with whatever it is they tell their script to do – the script does not do the thinking for them, it is just a time saver in the end when all is said and done. Whatever misunderstanding there was between the DFS sites and the scripts people used, believe me, is a completely minor issue that did not affect anyone’s winnings. People made a huge deal about it because they thought it was unfair unfair unfair!!! But a script can’t put together a lineup that wins. It is just a time saving tool. I do not know how to use scripts or any of that, but for 2 years of my DFS career, I couldn’t care less about scripts and who uses them – every single one of my losses, I chalk up to me making mistakes with my lineups, and that is the ONLY reason i lose. And when I won, and won alot, all the people using scripts to save them time, were losing to me. There is no cheating or BIG MAJOR issue when it comes to scripts – just a slightly confusing rule in the TOS.

    OWNERSHIP PERCENTAGES – The media has pounced on this, referring to it EVERYWHERE as “insider trading”. It is literally the reason why the FBI (for some reason) is involved in a full out investigation of DFS, as if people were actually making money off of insider information, which at this point, is not only just speculation (since DK cleared up their error, info was not known before 1pm), but it is being treated specifically as the MAIN REASON that some people win more money than other people. This is DFS – we may do all of your research, hell it can even be illegal research, but at the end of the day, it’s still all up to those millionaire athletes to play well. We players have no control over the outcome – none. So whatever mostly useless information that employees of websites may know, all it truly is, is JUST information. In the case of ownership percentages, no one has any kind of edge knowing that a player is EXACTLY 5.5% owned vs someone like me guessing that player will be 9% owned. It does not make me any more likely to take him if I knew his exact percentage. The media is treating the possibility of this as “knowing a player’s ownership percentage is stealing money from players that don’t know this and the DFS employees are cheating to win”. Completely awful logic. There is no actual insider trading going on, whether DFS employees have this information or not (and they said they do not).

    GAMBLING – If I walk into a casino every day and play slots for an hour, where I have no mental control at all over how much I lose or win, I am gambling. When I follow MLB and have a great feel for players, trends, streaks, and I put money on these players, I am INVESTING my money in SMART DECISIONS in order to MAKE MONEY. That is more like the stock market than it is gambling, because at least I have creative control over what I am doing with my money. A scratch ticket, you have no control at all for example. Let me make this very clear – putting money into players from different teams under a salary cap format is “investing into a portfolio of stocks for that one day” that if you are smart enough, will earn you some money. You cannot have a strategy in actual gambling – you just blindly throw your money into it, and hope for the best. How most others can’t see this logic is beyond me.

    MULTI-ENTRY (and the curious case of MaxDalury):

    Let me state a fact – MaxDalury does not have any more success than an average winning player. Let’s say an average winning player plays every day for a month, and overall puts in $1000 and turns that into $1200. I don’t know anyone’s true ROI so just bear with me. MaxDalury has the same exact success, except over a month, he probably puts in $1,000,000 and turns that into $1,200,000. So he may be a DFS millionaire, but the reason for that is because he puts in a crazy amount of money investing in his skills. The average player is comfortable putting in $1000 per month. The fact that Max uses scripts and multi-enters like crazy, he actually takes on a TON of risk, and you may see him win huge sometimes, but he plays every day, and I am sure he loses huge just as often. It is not like he is cheating somehow, putting in $1000, and coming out of it with $1,000,000. YOU GET OUT WHAT YOU PUT IN. Multi-entering a ton of lineups is alot of hard work, even with a script, and I could personally care less if someone like Max puts in 500, because on some nights, my 20 handmade 1 by 1 lineups will beat ALL of his 500 and I come out on top. This isn’t limited to me – anyone who is good at fantasy sports can take down good money in tournaments/cash games if they just invest properly. Max is not taking advantage of anyone with what he does. You can put in 1 lineup every day for $5, and after a month, you might turn those $150 into $175. Max will be putting in 1000 lineups every day at $5000 per day, and after a month, he’ll turn $150,000 into $175,000. No one who is multi entering has some kind of financial edge over their ROI compared to yours, they are just risking more – YOU are risk averse, and Max is risk loving (just like me, just on a smaller scale) – but no one has some edge because of this based on what I just said here.

    The government has attacked our DFS industry because they are highly uninformed, highly sloppy, the media is quite literally an embarrassment in their reporting, and because so many people on here brought on attention to MINOR problems, sources picked it up, and in this internet age, it’s game over.

    This is similar to going to McDonalds and ordering a cheeseburger – a 4 oz patty is the norm for a cheeseburger, but you order one and notice that the patty is kind of small. You take it out, go home, weigh it, and it’s actually 3.7 oz. You post about it online and you find that hundreds of others have had a similar issue. Next thing you know, a week later, McDonalds is being banned across various states for deception, illegal sales, and conspiracy. You could have just eaten that delicious (but unhealthy lol) cheeseburger, enjoyed it, and moved on with life. But you chose to complain, and this is what your complaint got you. You were so worried about McDonald’s serving you properly sized patties, that you forgot how much you enjoy McDonalds – but now you can’t have McDonald’s anymore. By the way, the patties ended up being 3.7 oz and not 4 oz because the cooking method in some of their restaurants shrunk them by accident. But the government saw it differently without considering the logical facts.

  • slashtc

    @tonytone1908 said...

    That’s crap and you know it. You have just a good a shot of anyone else. Just pick the right players. I’m not saying ‘build a better lineup’ I’m saying pick the right players.

    That’s exactly what you’re saying. That’s all everyone is saying. I’ve learned over time to make better lineups and I am now doing very well in 50/50s as a result. Better lineups don’t win these big tournaments with few exceptions; more lineups do. And that’s okay to a point. It’s good to have tournaments like that for people that want tournaments like that, but there are pretty limited options for people that prefer the real game of skill instead of the game of volume.

  • Ryazan

    • x3

      2015 FanDuel WFFC Finalist

    • x2

      2015 FanDuel WFBC Finalist

    @slashtc said...

    That’s exactly what you’re saying. That’s all everyone is saying. I’ve learned over time to make better lineups and I am now doing very well in 50/50s as a result. Better lineups don’t win these big tournaments with few exceptions; more lineups do. And that’s okay to a point. It’s good to have tournaments like that for people that want tournaments like that, but there are pretty limited options for people that prefer the real game of skill instead of the game of volume.

    limited options? I could probably go on Fanduel and put in 20K worth of entries into double ups, triple ups, quintiple ups, H2Hs, single entry tournaments, and qualifiers and not even touch a multi-entry GPP. There are so many different contest types of all kinds, I would say the options are not limited to show off your skill. However, imagine how bad you will feel if your skill-built lineup finishes 1st in every triple up, finishes 1st in qualifiers, but wasn’t entered into the high prize pool multi entry GPPs? such a bad feeling, trust me I know lol

  • detroittigers44

    I like the “investing” argument best from everything that has been said as I think you are exactly right with a comparison to the stock market. I put my hard earned money into stocks that I think will go up for a number of different reasons, not just blind faith. I am not pulling a lever when I purchase stock in a company like Apple that has more market share and dominates in the tech industry. Its thought out and a long term (or short term) strategy to make profit.. But I also truly dont’ know whats going to happen when the market opens each day. So many things can factor in and hurt what seemed like a wise investment… Same thing with DFS.

    Yeah, as far as scripting goes, I really don’t have a good answer on that either… I don’t think anyone does and that is really part of the problem. When someone has an advantage like that that number one, most of us don’t understand or even know what happens, it shouldn’t be allowed. Global player swap is one thing, if a site provides it and we all have it, then that is perfect… We are in a world now where people are using tools beyond the data to get an advantage over the average player and that doesn’t help this situation.

  • tonytone1908

    @poppaspicks said...

    But for the average, everyday player, playing these massive multi entry tournaments that ALLOW scripting, is nothing more than a lotto ticket. The average recreational player is at a massive disadvantage because of scripting and it needs to be outlawed immediately for the sake of the industry.

    Why does everyone believe scripting is what causes people to lose or win? This is not the case. The odds are against you because there’s 200,000 entries in a tournament. Whether they’re entered by 200,000 different people or 10,000 people with multiple entries makes no difference. Your odds are still 1/200,000 that you happened to choose the right people that night.

    People have the option here. You can play low dollar or high dollar. You can play single entry or multi entry. Nobody is forced to play any particular way.

    But don’t sit here and tell me because someone has the bankroll to put in 500 entries they shouldn’t be allowed to do it.

  • detroittigers44

    I am not arguing that scripting or multi-entry causes people to win or lose, I just don’t like that someone has the ability to mass edit a lineup in a matter of seconds when I can’t do it….

  • tonytone1908

    @detroittigers44 said...

    We are in a world now where people are using tools beyond the data to get an advantage over the average player and that doesn’t help this situation.

    And nothing the sites do will ever change that. Scripts will never go away. Someone will always have one.

  • SmokestackLightning

    @slashtc said...

    Sure, but it’s easier to beat one person making their best guess at their best lineup, or even 10 best lineups than it is a computer projecting thousands of lineups.

    I don’t pretend to have all of the answers. I agree there should be multi-entry tournaments, and some of them with hundreds of entries being fine. Everybody should have an opportunity at the type of game they want to play. Right now it is too heavily weighed towards the multi-entry and there aren’t enough single-entry tournaments. That is all money driven, not demand driven.

    I disagree that it is, but it’s impossible for either of us to say for sure. For my part, if I’m doing large tournies, give me the 1000s of computer-generated lineups to face off against any day, because they’re more than likely going to be logical down to the last player (and therefore more predictable), rather than 1000s of different people making their best guess, which introduces variables that are next to impossible to figure out.

    Or, honestly, give me neither, because the odds suck anyway once you get over a certain number of entries, and I’ll take on max, et al, and their computers over single entries (or low # multis) with higher buy-ins.

  • jnice838485

    You probably can use scripts right now. This is for the everyday player. Rotogrinders built these tools for you. I used the scripting for fanduel when doing a large number of lineups in a big tourney. For FD you can only do your initial lineup and can’t change the lineup easily after its entered. For DK they have a script that can change multiple lineups and the entire lineup after the initial lineup was entered. I think RG created this for all of us to level the playing field. The FD one was easy to install and use on chrome. It did not help me win when I used it bc I picked the wrong players. I also only entered in 90 lineups so it saved me time but didn’t help me win. I might have done better had I used the script to enter 500 lineups that I had to creat myself. The script doesn’t do that for you.

  • tonytone1908

    @hbbomaha said...

    So, I pretty much disagree with a lot of what you say on the basis of semantics. That’s fine and we agree on a macro scale. Where I will take issue is your stance on ownership percentages.

    The exact ownership vs. The general number isn’t really and advantage, but your moving the goal posts to make that argument. In your situation everyone knows within a few percentages what the ownership is and that’s simply not the case. Yes obviously Brady will be higher owned than Stafford, but will Dalton be 10 percent higher owned than Rodgers? Every week someone is unexplicably under owned. This happens from recency bias or whatever cause, but it does happen. Knowing this generates a discernable advantage, as one can both create variance and have a top play.

    Not saying anything below board happened, because I don’t believe that to be the case, but assertions that it has no impact are false.

    So if you knew Andy Dalton would put up 20 points at 5% ownership, and Tyrod Taylor was going to put up 30 points at 15% ownership how would that help you? Would you take Dalton simply because he was lower owned?

    NO! You would say, I should have played Tyrod because he scored more points and was the highest value QB of the day.

    Ownership % means NOTHING. It’s whether your guy gets 2x value or 8x value. I would never take someone I predicted would be low owned over someone else who’s value would be far and away above everyone else’s.

  • SmokestackLightning

    @detroittigers44 said...

    I am not arguing that scripting or multi-entry causes people to win or lose, I just don’t like that someone has the ability to mass edit a lineup in a matter of seconds when I can’t do it….

    Fair enough, but I’ve found I’ve done just fine with global player swap on DK. I’ve accepted it as a fact of DFS life that until roster lock (NBA especially) I have to be locked in and paying attention until game time or suffer the consequences.

    Though let me add, any changes to this aspect of scripting to where it’s easier for all players to do it will be welcome by me. Perhaps we’ll get lucky with all this controversy and this will be a change that comes around in the near future.

  • TeamTwerk

    @tonytone1908 said...

    Why does everyone believe scripting is what causes people to lose or win? This is not the case. The odds are against you because there’s 200,000 entries in a tournament. Whether they’re entered by 200,000 different people or 10,000 people with multiple entries makes no difference. Your odds are still 1/200,000 that you happened to choose the right people that night.

    People have the option here. You can play low dollar or high dollar. You can play single entry or multi entry. Nobody is forced to play any particular way.

    But don’t sit here and tell me because someone has the bankroll to put in 500 entries they shouldn’t be allowed to do it.

    Why didn’t you include the first paragraph in his quote that answered your question?

    Poppas is a very good, well informed, high volume player whose opinion is probably worth at least considering on the subject.

  • jnice838485

    You are assuming you know dalton will get 20 points and Taylor gets 30 points. We don’t know how they will score until they play the game and score it. But if we know how many ppl think a player will score big (high ownership) and we bet against that player having a good game and pivot to another player then we have an advantage over a certain percentage of the field if that high owned player underperformed.

  • tonytone1908

    @detroittigers44 said...

    I am not arguing that scripting or multi-entry causes people to win or lose, I just don’t like that someone has the ability to mass edit a lineup in a matter of seconds when I can’t do it….

    This is the one and only issue that I completely agree with. Entering LU’s is completely fine with me but mass editing is the only one where I see an unfair advantage.

    It would be nice if we all had that ability. But can you imagine the nightmare when tens of thousands of players are swapping out hundreds of thousands of lineups 5 minutes before lock? Then the sites crash and everyone’s lineups are REALLY screwed up. Imagine the backlash then? “Oh. Well I edited the lineup, but it never changed in time. I would have won if your stupid program worked and your site didn’t crash. I want my 100k! This isn’t fair!”

  • hbbomaha

    @tonytone1908 said...

    So if you knew Andy Dalton would put up 20 points at 5% ownership, and Tyrod Taylor was going to put up 30 points at 15% ownership how would that help you? Would you take Dalton simply because he was lower owned?

    NO! You would say, I should have played Tyrod because he scored more points and was the highest value QB of the day.

    Ownership % means NOTHING. It’s whether your guy gets 2x value or 8x value. I would never take someone I predicted would be low owned over someone else who’s value would be far and away above everyone else’s.

    That’s not the argument. Your putting results that make the the case,that’s called begging the question and is a logical fallacy. The point is if both deliver the same expected value before building a lineup, and one is less owned, getting that expected value with less ownership is an advantage.

    So to use your players, Dalton is 5.8 Tyrod is 5.8. Both are expected to score 20 points, but Tyrod is 15 percent Dalton is 5 percent. Knowing this gives me an advantage in picking Dalton.

  • tonytone1908

    @jnice838485 said...

    You are assuming you know dalton will get 20 points and Taylor gets 30 points. We don’t know how they will score until they play the game and score it. But if we know how many ppl think a player will score big (high ownership) and we bet against that player having a good game and pivot to another player then we have an advantage of a certain percentage of the field if that high owned player underperformed.

    Why wouldn’t you just play the guy you think would get the most points at the highest value?

    Who other people play has no bearing on whether or not you picked the correct one.

  • Shipmymoney

    • 68

      RG Overall Ranking

    • Ranked #11

      RG Tiered Ranking

    • x3

      2016 DraftKings FBWC Finalist

    • 2016 FanDuel MLB Playboy Mansion Finalist

    @tonytone1908 said...

    So if you knew Andy Dalton would put up 20 points at 5% ownership, and Tyrod Taylor was going to put up 30 points at 15% ownership how would that help you? Would you take Dalton simply because he was lower owned?

    NO! You would say, I should have played Tyrod because he scored more points and was the highest value QB of the day.

    Ownership % means NOTHING. It’s whether your guy gets 2x value or 8x value. I would never take someone I predicted would be low owned over someone else who’s value would be far and away above everyone else’s.

    Ownership does matter. When you are playing high variance games, you don’t expect to win every slate. Your goal should be to maximize your profits when you do win, and that is where ownership comes in to play because of game theory. But, to Ryazan’s point, with regard to game theory there really isn’t a practical difference between accurately predicting a player will be 5-10% owned, and knowing he will be exactly 9.3% owned.

    Extreme example, but if Aaron Rodgers and Jay Cutler were the same price point, and you assume every other player will take Rodgers because he projects higher, you should be playing Cutler because you win outright the few times he does outscore Rodgers, which is higher EV than still competing with 99% of the field when Rodgers beats Cutler.

  • Mindgame247

    @LW1984 said...

    A DFS ecosystem where 1% of the people win 99% of the money wont wont work in the long run. Eventually it was going to fall apart.

    I don’t think there’s any way to avoid that even if everyone were forced to put in the same investment every night. Poker sites have released reports in the past showing that only the top few percent of players were long-term winners, I’d imagine the percentage of long-term winners in DFS is similar (maybe even less than poker due to the higher rake in DFS).

  • tonytone1908

    @hbbomaha said...

    That’s not the argument. Your putting results that make the the case,that’s called begging the question and is a logical fallacy. The point is if both deliver the same expected value before building a lineup, and one is less owned, getting that expected value with less ownership is an advantage.

    So to use your players, Dalton is 5.8 Tyrod is 5.8. Both are expected to score 20 points, but Tyrod is 15 percent Dalton is 5 percent. Knowing this gives me an advantage in picking Dalton.

    Not really because they both gave you the same points and the same value. Picking one or the other is going to vastly change the look of your lineup, your stacks, your D, etc. though. You would let a perceived ownership percentage on one player decimate your lineup? Sorry, that makes no sense to me.

  • DavidK44

    @tonytone1908 said...

    Why does everyone believe scripting is what causes people to lose or win? This is not the case. The odds are against you because there’s 200,000 entries in a tournament. Whether they’re entered by 200,000 different people or 10,000 people with multiple entries makes no difference. Your odds are still 1/200,000 that you happened to choose the right people that night.

    Because people are dumb. And even worse, they don’t want to feel that they lost because they weren’t smart/good enough. Combine those two things and you get “scripting is why I lost”.

    Normally your attitude of “well that’s too bad for them” would be fine, but when you’ve got an industry that’s got a bulls-eye on its back, sometimes companies need to be sensitive to the complaints, however incrediby misguided or lacking in actual fact they may be.

    Remember, you’ve got people on this forum who think scripting is what makes high volume pros win, or that a high volume pro is only successful because he can enter 100 times into a GPP, and that if he was only limited to one lineup a day he would somehow lose. And that’s the people who have shown enough wherewithawl to look for a forum to learn/improve/discuss DFS.

  • Unico10

    • 707

      RG Overall Ranking

    The issue with scripting:

    - it was forbidden under the sites TOS – was proven/leaked via maxdaluty that scripting was used – sites allowed scripting

    Just google Bloomberg piece interview with maxdalury
    The interview is about one month old and reading it after the last two weeks events makes it even more compelling

    There is a link in a old thread

  • hbbomaha

    @tonytone1908 said...

    Not really because they both gave you the same points and the same value. Picking one or the other is going to vastly change the look of your lineup, your stacks, your D, etc. though. You would let a perceived ownership percentage on one player decimate your lineup? Sorry, that makes no sense to me.

    You are missing the big picture.

    You know ownership of all players.
    You think qb 1 and qb 2 are equal.
    Qb1 and qb2 have a 10 percent variance in ownership.
    The lower owned one will score points for you and less other people.
    This means I get more value from the lower owned one because less other people get it.
    Based on this data I can maximize my upside, effectively increasing my ROI, an advantage.

  • jnice838485

    If you are playing a large gpp then who the other ppl in the tourney picks matters a lot in who you pick. Again, if you pivot away from the high owned player for someone that you think will produce at almost the same level at almost the same price then you have an advantage over the large percentage of ppl who picked the other guy. That matters in GPPs because you have to separate yourself from hundreds of thousands of players. I’m not talking about not using a high owned player like Aaron rodgers and replacing him with Alex smith. I’m talking about pivoting off Aaron rodgers to go with “(player-popup)Tom Brady“bc his ownership is considerably lower yet he can still put up about the same amount of points as Rodgers or more.

  • slinkymaster

    @Ryazan said...

    you just threw statements into the wind without backing them up with any logic. Scripting is a time saver, but not a lineup creation advantage. Knowing exact ownership %s versus estimating what they will be provides no edge. And I covered the gambling part of it very clearly in my original post, i don’t see an ounce of logic in your argument other than you yelling out that ITS A FUCKING LIE AND WE“RE IN COMPLETE DENIAL TO THINK ITS SKILL – thats not an argument, thats just a blanket statement with nothing to back it up.

    your arguments are stupid.

    if i give you a list of 5 players which you all like and afford but can only choose 2, and then give you known ownership percentages, would that affect your decision? absolutely it would.

    somehow skill and gambling are mutually exclusive.

    switching 1000 lineups in a matter of minutes before lock with late breaking news isn’t an advantage.

    just keep your head down in the sand since you seem to enjoy it there.

  • Ryazan

    • x3

      2015 FanDuel WFFC Finalist

    • x2

      2015 FanDuel WFBC Finalist

    @Shipmymoney said...

    But, to Ryazan’s point, with regard to game theory there really isn’t a practical difference between accurately predicting a player will be 5-10% owned, and knowing he will be exactly 9.3% owned.

    More people need to realize this.

    Hell, i will not argue anymore that percentages owned don’t matter 1 bit in a large tournament. That argument for me is over. This is now my new argument that ive been saying over and over – knowing the EXACT % vs making an estimated guess doesn’t actually make a difference. You don’t want to be that guy who is not using Reggie Jackson at minimum price when the starting PG went down and Jackson all of a sudden is going to get 40 minutes (i believer he went for over 40 FP that night at a 3500 salary). He was high owned. You almost start to out think and out trick yourself with these ownership percentages. Any person can make a reasonable prediction about player ownership percentages. I bet Rodgers this week is about 10% owned. It does me ZERO good to know that he will be exactly 6.5% owned, because I already know he will be low owned. This is useful information to new players I know that. But this is not useful to the vets and the pros, because they already know in their minds who will be owned how much roughly. Thus this “insider trading” argument is null and void – the people who work at DK and Fanduel and win alot, they simply don’t need this info, it’s not useful info to me or to them.

    Hell, I already have an EDGE over some people because i can predict %‘s owned better than some others, and I am guessing the pros are even better at it than me. What I am trying to get is to the bottom line – The damn FBI is investigating this crap MOSTLY because of the “insider info” garbage spewed out by the media, and it is such a falsely reported false alarm it’s not even funny. “insider trading” is not possible in DFS

    As for multi-scripting, I agree about the mass-edit, that should not be allowed. Global player swap, sure, global export all, sure, but not a script that will mix up all your lineups in seconds. I play mostly on fanduel, and fanduel does not permit this, so in my life, this is not even a problem:

    https://newsroom.fanduel.com/2015/10/08/scripting-policy/

    I could still picture a global player replace being used to replace multiple players in 2 minutes, so until i see proof that anyone uses an illegal mass-editing script, I am going to assume no one does. Picture this – I find out Brady is out and its 12:57. I quickly global replace him everywhere with kaepernick. $1700 left on the table all over the place. I then global replace blount with Lacy everywhere, global replace lacy with Peterson everywhere, global replace decker with Edelman everywhere…..i can see that working out all in a span of 3 minutes if all 500 lineups you had all had a constant base like MaxDalury likes to do (if my constant base lets say was blount, lacy, and decker)

  • Ryazan

    • x3

      2015 FanDuel WFFC Finalist

    • x2

      2015 FanDuel WFBC Finalist

    @slinkymaster said...

    your arguments are stupid.

    if i give you a list of 5 players which you all like and afford but can only choose 2, and then give you known ownership percentages, would that affect your decision? absolutely it would.

    somehow skill and gambling are mutually exclusive.

    switching 1000 lineups in a matter of minutes before lock with late breaking news isn’t an advantage.

    just keep your head down in the sand since you seem to enjoy it there.

    You don’t have to give me ownership percentages of them – I already know what ballpark they are all going to be, so knowing them EXACTLY won’t change anything for me. And yes, I will use Brady at 40% owned because i like him this week. and NO, i won’t use Fitzgerald at 15% owned not because he is high owned, but because I like other cheaper WR’s better. and yes i’ll use Cj Anderson at 2% owned, not because he is low owned, but because Cleveland run D sucks and the price is cheap. If CJ anderson was 20% owned, I would still use him. Not only do the ownership %‘s dont matter, but knowing them ahead of time REALLY REALLY doesn’t matter, since I can estimate what they will be.

    i already explained why it’s skill and not gambling – read my initial post, and then come back with your argument.

    I agree about switching 1000 lineups in a minute, but is there proof that Max doesnt just use a global player replace? I could make big changes to 1000 lineups with a couple of well thought out global replaces in 5 minutes. But if anyone has proof that someone is using a mass-edit, I am 100% against it and agree with you. This is not a problem on my main site fanduel though:

    https://newsroom.fanduel.com/2015/10/08/scripting-policy/

    by the way, enough with the personal attacks, you make me not want to reply to you.

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