Anyone check the payouts recently for the $4 20 max and the $8 ($100k to 1st) dk tournaments for NBA?
They either have
- 1) Top 5 pay out 31-36% of the total prize pool in the $8 100k to first. -http://imgur.com/6OJh5Tw
- 2) 1st place get only 4.16% of the total prize pool in the $4 20 max (Usually 4-5%). Top 10 is roughly 12.75% – http://imgur.com/pLyqkR2
I find both of these payout structures extremely frustrating for both contests because getting first in the $4 pretty much feels like I’m being cheated and anything less than a top 5 finish in the $8 tourney is nothing. Getting 9th-10th in the $8 (100k to1st) is $700, that is 0.133% of the total prize pool. Don’t get me wrong, $700 is not nothing but considering how hard it is to get even get 10th, this feels like complete bullshit.
To put this in another perspective and show how ridiculous this payout structure is in a legit scenario. Lets apply our payout structure to the 2016 WSOP $10k main event where they had 6737 entrants – http://imgur.com/a/43aVd
This is the result – http://imgur.com/a/l6KyQ
- 1) In our $8 pay out structure, 9th place would only get 84k of the 63 million prize pool, less than 10% of what the the 10th place winner got in their payout. 1st place is 140x what 9th place is getting. The fall off from 3rd place to 5th place is also ridiculous
- 2) In our $4 pay out structure, 1st place got 2.638 million, 33% of the what the 1st player winner got in their payout. 1st to 9th seems to be resonable at first glance, but when you compare it to to the total prize pool, it is complete shit.
Both of these payouts are extremely terrible from a game design standpoint. If these were the real structures in the 2016 WSOP main event, you will see everybody in their community speak up about it. Even with the original payouts they have, they have ICM deals made all the time when the final table dwindles down to reduce variance. But in the case of DFS where we don’t have that, they make matters worst through their payout structure.
This is the payout structure we use to have more frequently – http://imgur.com/9aHZ8Gz
Where, top 10 is anywhere from 20-26%.
I find this payout structure much more rewarding considering how hard it is to get top 1% finishes. It is nowhere near perfect but considering the payouts they are using now. It is far superior.
I’m not sure why this subject isn’t getting more attention in our community. All this tells me is that DK wants to attract more players with their flashing “100k to 1st” and doesn’t care one bit about the existing player base. That or the game designers over at DK have no clue what the hell they are doing. Making the payout worst only drives up the variance, it doesn’t make it any more skill based. Notorious also has an article regarding the million makers https://rotogrinders.com/lessons/understanding-the-payout-structure-of-large-events-775341
Happy to hear your thoughts.