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  • bigstanny21

    I personally loved MLB Arcade when it was introduced on DraftKings. I enjoyed every single part of it, from the scoring to the pay structures in contests, to everything else.

    Then, slowly but surely as DraftKings tends to do, they started changing their contests repeatedly. Initially, it was a $4 entry going for top prizes ranging from $1k all the way to $3k. Then they jacked entry fees up to $8 for the same prizes, under the guise of that “High Score Eligible” contest that paid a bonus out after the promotion. That was all good and it could have been a limited weekly promotion with no harm done. But, it ended and they kept the same $8 structure.

    All of a sudden, the past couple days, there are only contests with top prizes of $500-1k max for $6 entries and $250 max for $3 entries. The worst part, though, is the “featured” slate being a $4 entry contest where only the top 250 are paid and they all get $100. I don’t know about anybody else, but I would be livid if I destroyed the competition and finished first and only won $100. So the featured slates are basically unplayable.

    I just wish they had left it alone, when contests were perfect and filling every night. In my opinion, MLB Arcade was one of the truly great options available since I started playing DFS. Now, as a GPP-only player that plays for a chance at a big return, I have no reason to go near it. They took what I thought they had that was better than FanDuel’s Mixup, especially the larger prizes, and moved more toward FanDuel’s Mixup pay structure.

    Just curious as to the thoughts of everyone else who enjoyed MLB Arcade when it was launched. Do you like the changes or have they driven you away? Thanks in advance for the read and good luck grinding!

    StanyeEast

  • randlan

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    @divusjulius said...

    i really don’t see how there’s any skill at all in these pick’ems…there’s no salary, just these silly tiers etc. maybe i’m missing something, but they seem to be watering down the knowledge and aptitude required for success

    With PIck’ems there are thousand of lineup combinations, even if you’re only using two pitchers in each of the first two tiers and only four batters in each of the remaining tiers. I’ll be working on my strategies, but clearly there’s some potential here. So yes, you’re missing something.

    I loved using late swap on Carrasco yesterday. No need to worry about salaries! Just swap him out for Morton and enjoy.

    People better enter these Pick’ems, I want them to stick around.

  • divusjulius

    • Blogger of the Month

    sure there are thousands of combinations, but doesn’t that response about late swap w/o worrying about salary lean towards the argument these greatly lower the knowledge and skill to play? im not one of these people who say get rid of the formats i don’t agree with, so if people like them cool, but these (and the arcade) really seem to bring dfs closer to pure gambling that anything i’ve seen before.

  • TheRyanFlaherty

    I think the pick’me is going to inhabit the spot the arcade was intended to…that being a quicker, easier way to play that can potentially appeal to a wider audience.

    Maybe it’s just me, bugbwhile the Arcade had less players to pick, I found it actually more difficult to master than standard DFS…it only appeared simple on the surface. The different scoring, including oddball bonuses. The extreme differences in prices. Only two batters per team, etc etc all made the decision process extremely convoluted if you were actually trying to research/put thought in it, of at least it seems that way to me.

    That said, I wouldn’t mind both sticking around. I appreciate DK taking chances and attempting to innovate and find new ways to play, while keeping the traditional stuff as is.
    It potentially makes it where you can play mainly on one site and fee like you’re getting the multiple experiences that you’d otherwise need to deposit on multiple sites for…which I wouldn’t mind, especially since I’ve found FD to be a sewer of late, yet I haven’t fully broken away.

  • randlan

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    @divusjulius said...

    sure there are thousands of combinations, but doesn’t that response about late swap w/o worrying about salary lean towards the argument these greatly lower the knowledge and skill to play? im not one of these people who say get rid of the formats i don’t agree with, so if people like them cool, but these (and the arcade) really seem to bring dfs closer to pure gambling that anything i’ve seen before.

    I don’t gamble, I only play things where I have reasonable expectation of a profit.

    Pick’ems is not gambling to me. I will probably have a better ROI on these Pick’ems than on Classic.

    Arcade Mode, on the other hand, is basically gambling.

  • wideopen23

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    @randlan said...

    I don’t gamble, I only play things where I have reasonable expectation of a profit.

    Pick’ems is not gambling to me. I will probably have a better ROI on these Pick’ems than on Classic.

    Arcade Mode, on the other hand, is basically gambling.

    I don’t understand how arcade mode is gambling? You think that by randomly picking players in arcade mode you’ll do just as good as a pro using an algorithm?
    If anything, the pickem seems more like gambling. Much easier for any idiot to just randomly picking the best players from every tier and win. No worries about salary cap etc..

  • bigez952

    @divusjulius said...

    sure there are thousands of combinations, but doesn’t that response about late swap w/o worrying about salary lean towards the argument these greatly lower the knowledge and skill to play? im not one of these people who say get rid of the formats i don’t agree with, so if people like them cool, but these (and the arcade) really seem to bring dfs closer to pure gambling that anything i’ve seen before.

    There is really no difference in deciding between two guys in a pick em tier or deciding between a couple guys in each tier or decided between a couple guys at similar salary’s. I play the classic everyday and most days when you have a really high priced obvious Ace there really is not much thought in how to construct a lineup but I treat it just like the pick em where I decide which big bat I want to pay for and a couple values out of the pool of guys that fit my lineup. This format just cuts the research down a little by limiting the player pool and giving you tiers instead of price points.

    No matter how you slice it or if skill is involved or not DFS is a form of gambling. Games like poker and blackjack you can also have more success at if you have knowledge and skill of how to play them but that is still gambling as well. I hate the arcade mode due to stupid gimmicky scoring how one homer beats out a guy who hits 3-4 singles but I like the pick em format and hope that takes hold and stays since there is still an equal amount of skill as the classic in deciding which players you want to play.

  • davefulche

    I preferred arcade to pick-em. The different scoring. To the time it took to put together team. Even the fact that pick-em some players aren’t included. I was also looking forward to arcade type scoring for football. There is a way better pick’em tiered game in Vegas where you can bet it like Horse Racing Win Place Show, Exactas. Arcade I enjoyed for bases, because it also removed one HUGE aspect. Stacking. Max 2 of 5 from same team.

    But like everything else DK killed it when they started chopping up the slates and making the GPP amounts unplayable. Kind of like when they made another fun niche product like CFL unplayable.

  • randlan

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    @wideopen23 said...

    I don’t understand how arcade mode is gambling? You think that by randomly picking players in arcade mode you’ll do just as good as a pro using an algorithm?
    If anything, the pickem seems more like gambling. Much easier for any idiot to just randomly picking the best players from every tier and win. No worries about salary cap etc..

    If you think I’m not using an algorithm, you are mistaken. The biggest problem with Arcade mode is fewer positions to fill in your lineup. The fewer players per lineup, the more random it becomes. This is why PGA, NASCAR, and MMA are closer to gambling than other sports.

    If you think it’s easy for “any idiot” to randomly pick the best players in each tier, then I expect to see you back here with thousands of dollars in a few weeks.

    Better yet, why not document the process? Make an RG blog! Prove how easy it is to everyone on RG.

  • yisman

    @randlan said...

    I don’t gamble, I only play things where I have reasonable expectation of a profit.

    Pick’ems is not gambling to me. I will probably have a better ROI on these Pick’ems than on Classic.

    Arcade Mode, on the other hand, is basically gambling.

    Completely disagree.

    I have been doing quite well on arcade mode and I’ve been playing daily for about two months.

    It’s no more “gambling” than classic is.

  • yisman

    @wideopen23 said...

    I don’t understand how arcade mode is gambling? You think that by randomly picking players in arcade mode you’ll do just as good as a pro using an algorithm?
    If anything, the pickem seems more like gambling. Much easier for any idiot to just randomly picking the best players from every tier and win. No worries about salary cap etc..

    I agree. More skill needed for arcade mode than pick’em.

  • wideopen23

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    @randlan said...

    If you think I’m not using an algorithm, you are mistaken. The biggest problem with Arcade mode is fewer positions to fill in your lineup. The fewer players per lineup, the more random it becomes. This is why PGA, NASCAR, and MMA are closer to gambling than other sports.

    If you think it’s easy for “any idiot” to randomly pick the best players in each tier, then I expect to see you back here with thousands of dollars in a few weeks.

    Better yet, why not document the process? Make an RG blog! Prove how easy it is to everyone on RG.

    You completely missed my point. I never said it was EASY to win, i said it was EASIER for any idiot to do well because the pool of players is narrowed down for them (and they do not have to work around a cap). Someone using an algorithm with the benefit of an entire slate of players can weed out more value than the average idiot.

    You took my post as suggesting any idiot could do better than a well formulated algorithm. Obviously, not my point.

    In my opinion the level of difficulty goes like this:
    Hardest (requires most skill)- Classic
    Middle- Arcade
    Easiest- Pick em.

    Again, that doesn’t mean it will be easy for my 9 year old to win at the same rate as a person using a good algorithm, but it would be easier for him to win than if he was playing classic mode. Debate that point if you wish, just don’t debate points I never made.

  • randlan

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    @wideopen23 said...

    You completely missed my point. I never said it was EASY to win, i said it was EASIER for any idiot to do well because the pool of players is narrowed down for them (and they do not have to work around a cap). Someone using an algorithm with the benefit of an entire slate of players can weed out more value than the average idiot.

    You took my post as suggesting any idiot could do better than a well formulated algorithm. Obviously, not my point.

    In my opinion the level of difficulty goes like this:
    Hardest (requires most skill)- Classic
    Middle- Arcade
    Easiest- Pick em.

    Again, that doesn’t mean it will be easy for my 9 year old to win at the same rate as a person using a good algorithm, but it would be easier for him to win than if he was playing classic mode. Debate that point if you wish, just don’t debate points I never made.

    I actually did not take your point to be that any idiot could be better than a good algorithm. You think a pro will have a bigger edge in Arcade Mode; well, I think pros probably have a bigger edge in Pick’ems. This is not based any numbers on my part, only an educated guess.

    I will agree that is easier, in the sense that all you have to do is click on eight names. In other words, it’s easier to create a VALID lineup.

    Otherwise? Not going to agree.

  • theseige

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    • 2015 DraftKings FFWC Finalist

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    couldn’t agree with this thread more… if they split into 5-8 game slates everytime I think arcade mode would be bigger and better… the 3 game slates are just too small to be run all the time

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