I’m not claiming to know the answer to this, but I would like to start a discussion on it. With DK’s recent NBA pricing being tight to the point of stupid (i.e., 6.8k for guys like G. Hernangomez), I really don’t personally understand their reasoning for doing this.
My opinion is that super “tight” pricing does the following:
(1) Discourages casual players from playing heavier volume or from playing at all.
(2) Narrows the player pool down quite a bit as a lot of guys are priced up to the point of being unplayable for most people that aren’t doing a ton of lineups.
In particular, narrowing the player pool by having pricing that discourages using a lot of active/healthy players, this actually reduces lineup variance. The more players that are viable to be used on a given night, the more variance there should be in roster construction, at least in theory. Tighter pricing seems to discourage roster variance quite a bit, and given how large the GPP tournament fields are on a regular basis now, limiting overall roster variance seems, again, counter-intuitive.
I don’t get on these boards much anymore, but I would like to get a discussion going on this topic in hopes that the sites actually pay attention to the communities feedback.
As a final point, isn’t DFS supposed to be fun as much as if not more than anything else? I don’t see how super tight pricing makes the game more interesting or fun for anyone really.