DFS Soccer: DraftKings and FanDuel Scoring Guide

There are major differences between the DraftKings and FanDuel DFS soccer offerings, so it’s important to figure out those nuances and use them to your advantage.

In this space we’ll detail the scoring systems and how they compare and contrast between the two major sites.

DraftKings Scoring

Players will accumulate points as follows:

Goal = +10 PTs
Assist = +6 PTs
Shot = +1 PTs — unique to DK
Shot on Goal = +1 PTs
Crosses = +0.75 PTs (via corner kick, open play, and set pieces) — unique to DK
Fouls Drawn = +1 PTs
Fouls Conceded = -0.5 PTs — unique to DK
Tackle Won = +1 PTs
Pass Intercepted (D,M,F) = +0.5 PTs
Yellow Card = -1.5 PTs
Red Card = -3 PTs
Penalty Kick Miss = -5 PTs
Clean Sheet (D) = +3 PTs — unique to DK

Penalty Kick Save (GK) = +3 PTs
Saves (GK) = +2 PTs
Win (GK) = +5 PTs — unique to DK
Clean Sheet (GK) = +5 PTs
Goal Conceded (GK) = -2 PTs

Scoring Notes:

— The MLS awards both primary and secondary assists. Both primary and secondary assists are used for scoring in MLS contests and they have the same point value.

— A shot on goal will count as both a shot on goal as well as a shot. I.e. a total of +2 PTs.

— In the instance where a player gets 2 yellow cards, the player will NOT be given a red card. The player will get a total of -3 PTs.

— Goalkeepers/Defenders must play at least 60 minutes to qualify for the clean sheet bonus. The player’s team (regardless if he is still playing or not) must allow zero goals over the course of regular time and extra time to qualify. Injury time is not counted in a player’s total minutes played.

— Goalkeeper win stat is determined by the score after regulation time or extra time, if necessary. Penalty shootouts are not considered in determining a winning Goalkeeper. Goalkeepers must play at least 60 minutes to qualify for a win. If a goalkeeper gets subbed off, his team must be winning at the time of substitution in order to be eligible for the win. The score at the time of substitution is not factored in for a

— Goalkeeper who is subbed into a match. For example, a team can have more goals after extra time in the second leg of a two leg match and go to penalty shootouts because away goals are tied. That same team could go on to lose the ensuing penalty shootout but the goalkeeper would still get the win, provided the other Goalkeeper win conditions are met.

— A penalty kick save will count as +2 PTs for the save and an additional +3 PTs for the penalty kick save.

— Stats from Penalty Kick shootouts will not be counted for any players.

— Own goals do not count as goals for, but do count as goals against for Goalkeepers and do factor into Clean Sheet calculations.

FanDuel Scoring

Players will accumulate points as follows:

Goals Scored = +15 PTs
Assists = +7 PTs
Blocked Shots = +2 PTs — unique to FD
Chances Created = +3 PTs — unique to FD
Red Cards = -5 PTs
Yellow Cards = -1 PT
Clearances = +1 PT — unique to FD
Fouls Drawn = +0.5 PTs
Interceptions = +1.5 PTs
Own Goals = -5 PTSunique to FD
Missed Penalties = -5 PTs
5 Successful Passes = +0.25 PTs — unique to FD
Shots on Goal = +5 PTS
Tackles = +2 PTs

Clean Sheet (GK) = +10 PTs
Goals Against (GK) = -1 PT
Saved Penalty Shots (GK) = +6 PTs
Saves (GK) = +3 PTs

Scoring Notes:

— Goalkeepers will receive points for goalkeeper specific events and the general scoring events. Outfield players will not receive goalkeeper unique events should they play in goal for any reason during a match.

— Players do not accrue any points during a penalty shootout.

Clean Sheet – Goalkeepers will be awarded a Clean Sheet if they play the entire match and do not allow a goal. A goal allowed in extra time will nullify a clean sheet.

5 Successful Passes – Rewarded after five intentional played balls to another player.

Interception – This is where a player intentionally intercepts a pass by moving into the line of the intended ball.

Chance Created – A pass that leads to any attempt on goal, including those that result in goals.

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